Bloons Conception Wiki
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Heavy Shielder is a hybrid tower that has an ability to protect itself from being damaged by bloons. It has 50 health and 5 AD and it can detect camo, 100 px and it can regen 1hp/s. No projectiles can destroy it except special bosses (ignore 50% AD).

Upgrades[]

Tier 1 (Power Path)[]

Heavier Shield: Costs 3500. Increases its health to 75 and its AD to 7.

Shield Properties: Costs 5000. Makes its shield have 30% chance to reflect projectiles of bloons to them and deal 4 damage combined with 100% of its AD and health. It also regens itself for 2 health each second.

Dual Functions: Costs 7500. Gives it a weapon infused with shields and solar energy that deals 18 damage to all bloons every 4 seconds and makes bloons burn and lose 3 health each second. It has 125 health and 8 AD.

Super Heavy Shield and Shockwave: Costs 10000. Its shield is toughened and has 10% chance of causing a shockwave that deals 35 damage to all bloons on the whole screen every 8 seconds. It has 150 health and 10 AD.

Ability: Super Shockwave Shield: Deals 700 damage to all bloons and MOAB-class bloons on the whole screen and disables all their abilities for 5 seconds. The shield can reflect up to 1250 damage.

Tier 2 (Support)[]

Shield Bash: Costs 4550. Gives it an ability to deal 5 damage and knockback bloons. The shield is hard.

Powered Armor: Costs 8000. Makes its armor powered with Bloontonium and makes the tower hit bloons 20% faster and deal x1.75 more damage to bloons and makes it heavier. It increases 25 health and 2 AD.

Protect other Towers!: Costs 15000. Towers under its range receive 0.5 AD and it has 1 0-0 Shield Generator protecting them. The tower itself gains 30 health and 1 AD and its attacks deal x2 more damage.

Heavier Shield Generators and Absolute Shield: Costs 20000. The Shield Generator is upgraded to 1-1 and all towers on the screen receive 1 AD. The tower itself gains 5% more health and 1 AD and its attacks deal x4 more damage. It has an ability to protect all towers and itself with 900 AD for 2 seconds. Cooldown: 4 minutes.

4/4 Heavy Shielder: Combined with all abilities with an 50% increased effect.

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