"To be honest, this thing was going to be a Z.O.M.G. But someone put a weird gyroscope thing in it." -A ceramic Bloon worker
The Direction Zepplin (The "typo" is on purpose!) changes abilities and stats depending on the direction it is going, as such it is a semi-difficult. If it starts to go diagonal it keeps the form that it was in before the turn. The Direction Zepplin contains a ZOMG which has 780 health at spawn. It has 2435 health and it starts to appear on round 88. It has the shape of a DDT.
Up Form[]
When going upwards the Direction Zepplin gains camo status and regens 3 health per 0.7 seconds. If it is popped in this form the resulting ZOMG has 890 health. In this form the Direction Zepplin moves at 1.5 times the speed of a red Bloon.
Abilities[]
- Command: Form B.F.B.!- It commands all bloons near it to gather into one spot behind it and wait until the reach the RBE of a B.F.B. Then they form a brand new B.F.B.!
- Command: Kamikaze: 5 Bloons nearby jump at nearby towers doing 5 damage to the tower and 500 damage to themselves.
Left Form[]
When the Direction Zepplin is flying left it goes at the speed of a B.F.B. Also, the Direction Zepplin instantly gains 300 health when entering this form for the first 2 times.
Abilities[]
- Swap- Swithes places with the nearest Bloon ahead of it.
- ShredSpark- Shreds 50 health off of the Nearest M.O.A.B. Class Bloon to restore 100 of it's health.
Right Form[]
Going to the right makes the Direction Zepplin change to this form. In this form it moves as fast as a blue Bloon. The Direction Zepplin is immune to explosions in this form. It has the shape of a ZOMG.
Abilities[]
- Command: Push!- The Direction Zepplin calls every non-M.O.A.B. Bloons to the back of it to boost it to the speed of a green Bloon.
Down Form[]
The Direction Zepplin takes on this form while going downwards. In this specific form the Direction Zepplin moves at the speed of a red Bloon. If popped while in the Down Form the Direction Zepplin pops into a Z.O.M.G. with 830 health.
Abilities[]
- Shockwave- All towers near it are blown 100 pixels away after the round they return to their normal positions the next round.
- Disable- Disables a random tower's ability for 15 seconds.
Trivia[]
- The disable move is not a reference to Pokemon or Pocket Monsters, whatever.
- The Kamikaze move is not a reference to me.