Bloons Conception Wiki
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Not to be confused with the Monkey Archer.

The Archer Monkey is a tower that specializes in hitting bloons from far away, but is null at close combat. His range is 216px-298px (can still pop bloons out of range, but only aims at the ones in it) and can pop 3 bloons by one single layer. It also has "limited ammo": The archer has a quiver with 30 arrows and when they run out, the archer will go away for 5 seconds to get new ones. It shoots an arrow every 1.1 seconds and costs $450.

Upgrades[]

Path 1[]

Bow Stability[]

  • Description: This archer needs a new bow and this reinforced bow's stronger and gives him a better popping capability!
  • Stats: Maximum range increased by 10px; Arrows pop 3 extra bloons for an extra layer.
  • Cost: $470

Quik-Quiver[]

  • Description: Why did nobody think of this before? Just carry a second quiver and you'll be able to shoot for twice as long.
  • Stats: The archer has a 60 arrow stock now; Takes 5.1 seconds to get another one now.
  • Cost: $450

Mobile Store[]

  • Description: What is that barrack doing here? Why, it's an arrow store, whatever that is. No need to go away anymore.
  • Stats: No interval between grabbing extra stacks and ammo is infinite.
  • Cost: $980

Pinpoint Accuracy[]

  • Description: Every archer's got their quirk, and this one's specialized in hitting the bloons so hard that they'll completely pop right off!
  • Stats: Maximum range increased by 30px; Arrows pop 7 extra bloons for 2 extra layers; Each arrow has 3% chance to instantly kill a non-MOAB-class bloon and dealing 300 damage to the rest (does NOT work on bosses).
  • Cost: $2130

Path 2[]

Fragile Tips[]

  • Description: Don't ask how this could improve the arrows' performance, but it does! When an arrow can't pop any more bloons, its stone tip breaks in 3 pieces.
  • Stats: Pieces are 45 degrees apart; Pieces pop up to 2 bloons by 1 layer each.
  • Cost: $540

Rapid Shot[]

  • Description: Master the art of re-shooting real fast, this skill is the skill of being able to shoot multiple arrows with minimal delay in between.
  • Stats: 2% chance that, when attacking, shoots 4 arrows instead of one, each of those arrow has a delay of 0.2 seconds and work like the normal ones.
  • Cost: $670

Revenge[]

  • Description: No mercy, the archer will give more pain to the ones who hurt him! The less health he has, the stronger the attacks!
  • Stats: Attack delay is decreased by 0.01 for every % of HP below 100%; Pops an extra layer and 3 extra bloons if HP is below 30%; Rapid Shot has a 8% chance to occur if HP is below 20%.
  • Cost: $1430

Arrow Rain[]

  • Description: Arrow Rain Ability: Launches 75 arrows to random spots in the screen, each arrow can only pop a handful of bloons, but at 2 layers! The arrows can also damage your towers for 1 HP damage. Use at your own risk.
  • Stats: Adds Arrow Rain Ability; The ability has a 170 second cooldown.
  • Cost: $2760
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